Clan Play in 2.0



Some interesting features have been added to DoD in order to aid and promote Clan and Squad matches. Some new server settings and variables have been installed that will help in the structuring and timing of clan matches. 
In order to turn on the Clan system, use this command:

mp_clan_match 1 

Once done, several other variables can be used to tweak the clan round system:

mp_clan_timer # // This sets the number of seconds to start a clan match. When the mp_clan_restartround setting is envoked, it will rely on this timer. A message will come up with the countdown so that everyone in the server has time to prepare. At the end of this time, the round will reset, the map will reset, and the player scores will reset.

mp_clan_restartround 1 // Will begin the clan timer for the next round of play.

mp_clan_respawntime # // This is the classic DoD respawn timer variable. Not available anymore in standard multiplayer matches - this will allow clan's to use the 'old' system if they wish.